Software for people who make things.
Inverse Square builds focused tools for modelling, simulation, documents, painting and communication. They run on Linux, Mac and the browser, and they don't need a subscription to get started.
What we're building
Each product gets its own home under inversesquare.app as it reaches its first release. Everything below is in development right now.
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talk.inversesquare.app
In development
IWantToTalk
An AAC app that gives people a voice. Tap symbols and words to build sentences that are spoken aloud.
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3diego.inversesquare.app
In development
3Diego
3D modelling, sculpting and rendering, built to be fast to learn and light on your machine.
An alternative to Blender
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quicksim.inversesquare.app
In development
QuickSim
Fluid flow, beam and FEA analysis, either as a SolidWorks plug-in or as a standalone app.
An alternative to SimScale
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cad.inversesquare.app
In development
Parametric CAD
Sketch, constrain and extrude real parts, with first-class support for Linux, Mac and the browser.
An alternative to SolidWorks and Onshape
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pdf.inversesquare.app
In development
PDF Suite
Read, edit, sign, merge and fill in PDFs without the monthly fee.
An alternative to Adobe Acrobat
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paint.inversesquare.app
In development
Paint
A natural-media painting app for pen and tablet, with brushes that behave like paint.
An alternative to Adobe Fresco
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optics.inversesquare.app
In development
Optics
Tools for optical design: ray tracing, lens layouts and illumination falloff.
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print.inversesquare.app
In development
Print
A parametric model maker for 3D printing. Set the dimensions, then download a ready-to-slice STL.
Labs
Free tools, files and experiments you can use right now. No sign-up and no catch.
Inverse-square light calculator
Find the illuminance a light source gives at any distance. Useful for photography, studio lighting and rendering setups.
- Caustic lens generatorDesign a 3D-printable lens that projects a character or image onto a wall, then download the STL files.Open
- GPU bench simulatorCompare graphics cards for Blender renders, render-farm cost, local LLMs and image or video generation, against any baseline card.Open
- Retro mirrorless camera selectorFind a rangefinder or SLR-style mirrorless camera with real dials, and see which vintage, modern and vintage-inspired lenses fit each mount.Open
- Parametric print modelsSTL files you can tweak and printComing soon
- Blender and Cycles presetsLighting rigs and render settingsComing soon
- Engineering calculatorsBeam deflection, unit conversion, section propertiesComing soon
- Brushes and texturesFor painting and 3D workComing soon
- New tools and downloads are added here as they're ready.
Node
Remote GPU compute for the heavy jobs, so your laptop doesn't have to do them. Coming later.
Rendering
Send a Blender scene and get Cycles frames back.
Simulation
Run CFD and FEA solves from QuickSim on bigger meshes than your machine can hold.
Language models
Run open LLMs on dedicated GPUs, billed by the hour you use.
Why the name
Light, gravity, sound and radiation all fade with the square of distance. It's one simple rule that runs through rendering, simulation and optics, which is most of what we build. We aim to make tools that are just as simple, and that reach as many people as possible.